Augmented reality & virtual reality

Extended reality applications like virtual reality, augmented reality and mixed reality transform the practice of medicine. We report on their widespread use – from the use in the operating room to clinical medicine, drug development, medical training and education, to treatment in pain management, psychology and psychiatry.

What happens when your brain can't tell which way is up or down?

What happens when your brain can't tell which way is up or down?

Using virtual reality, researchers found that people differ in how much they are influenced by their visual environment.

Creating an accessible surgery simulator

Creating an accessible surgery simulator

Researchers are developing a simulator that could be used to train both surgeons who are in the early stages of their career and those who are more experienced.

VR helps measure vulnerability to stress

VR helps measure vulnerability to stress

Behavioral scientists have developed a virtual reality test that assesses a person’s vulnerability to stress while exploring immersive environments.

Using VR to better understand auditory perception

Using VR to better understand auditory perception

In the new priority program AUDICTIVE, experts want to use virtual reality (VR) to better understand complex auditory processes.

Interactive VR tool for drug design against COVID-19

Interactive VR tool for drug design against COVID-19

Scientists have demonstrated a VR technique which should help in developing drugs against the SARS-CoV-2 virus – and enable researchers to share models and collaborate in new ways.

VR: Concurrent sharing of avatar by two individuals

VR: Concurrent sharing of avatar by two individuals

Researchers have developed a method for two individuals to share an avatar in Virtual Reality.

3D hand pose estimation using a wrist-worn camera

3D hand pose estimation using a wrist-worn camera

Researchers have developed a wrist-worn device for 3D hand pose estimation. The system consists of a camera that captures images of the back of the hand, and is supported by a neural network.

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