Researchers tested whether full-body exergaming in virtual reality can be appropriately applied for training and therapy purposes.
Ophthalmologists developed a simulation that helps patients, families and health professionals understand what progressive vision loss feels like.
Using a game, researchers are rehabilitating children who suffer from cognitive impairment after surviving life-threatening diseases such as malaria and HIV.
Digital games, typical of those on smartphones, may relieve stress more effectively than mindfulness apps, a new study shows.
The PCC Game app being launched offers a virtual journey for greater knowledge and with tricky questions along the way.
Researchers at the University of East Anglia are pioneering virtual reality (VR) rehabilitation for stroke survivors, using low cost videogame technology.
Researchers have found a significant improvement in the peripheral awareness of people who played computer games specially designed around using peripheral vision.
Researchers have developed a virtual reality therapy game (iVRT) which could provide relief for patients suffering from chronic pain and mobility issues.
Playing games in virtual reality could be a key tool in treating people with neurological disorders such as autism, schizophrenia and Parkinson’s disease.
Researchers are working on a smartphone app that could help diagnose autism in minutes – and provide ongoing therapy as well, all with fewer visits to specialized clinics.
A biofeedback device that is wearable and connects to novel smartphone games may offer people with incomplete paraplegia a more self-controllable therapy to enhance their recovery.
A new 'brain training' game improves users' concentration. Scientists say this could provide a welcome antidote to the daily distractions that we face in a busy world.
Researchers evaluated a digital medicine tool designed as an investigational treatment for children with autism spectrum disorder (ASD) and co-occurring ADHD.
A scientist aims to lower the toll co-occurring disorders like heart disease or diabetes have on older people with schizophrenia and improve their functioning by getting them up and moving.
The computer game “jumpBALL” could help to prevent thrombosis, help during rehabilitation after a stroke or hip or knee surgery. It is played with your feet.
Baseline study using data from the Sea Hero Quest game identifies key findings for dementia research.
A multi-disciplinary research team is bridging the gap between psychology and gamification that could significantly impact learning efforts in user experience design, healthcare, and government.