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Using virtual reality for promoting vaccination

Using virtual reality for promoting vaccination

Random passersby got the opportunity to try a new virtual reality game, when researchers visited a park to test the efficiency of VR technology within health information.

AR apps are designed mainly for youngsters

AR apps are designed mainly for youngsters

A study exploring the use of augmented reality to support older adults finds the user interface is sometimes confusing for those aged 50+.

Pediatric burn patients: virtual reality as pain relief

Pediatric burn patients: virtual reality as pain relief

The use of smartphone-based VR games during dressing changes icould helps to relief the pain for pediatric patients.

A mental health app for young people

A mental health app for young people

A computer cames graduate has helped a tech start-up to develop a new augmented reality app which provides round-the-clock mental health support to young people.

Nintendo Wii improves balance of stroke patients

Nintendo Wii improves balance of stroke patients

Researchers have shown that a physiotherapy program that uses the Nintendo Wii console improves functionality, balance and life activities daily routine of stroke patients.

Gamers take on COVID-19 analysis

Gamers take on COVID-19 analysis

Scientists have been receiving help with vital coronavirus research from an unlikely team of data analysts—players of the popular online computer game EVE Online.

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