mental health

Closer threats inspire a more primitive kind of fear

Closer threats inspire a more primitive kind of fear

Using VR to make threats appear near or far is what makes it harder to extinguish the fear of a close-up threat and more likely that you’ll have some long-term stress from the experience.

Gamifiction: FDA clears first game-based digital therapeutic

Gamifiction: FDA clears first game-based digital therapeutic

Akili announced that the U.S. Food and Drug Administration (FDA) has granted clearance for EndeavorRxTM (AKL-T01) as a prescription treatment for children with attention deficit hyperactivity disorder (ADHD).

Covid-19: chatbots could be used to deliver psychotherapy

Covid-19: chatbots could be used to deliver psychotherapy

Researchers show chatbots could play a key role in helping people with issues around their health and wellbeing.

App monitors COVID-19 symptoms and mental health needs

App monitors COVID-19 symptoms and mental health needs

A new app that helps patients in self-isolation monitor for symptoms of COVID-19 and identify their mental health needs has been developed.

AI could help stem tide of school violence

AI could help stem tide of school violence

Researchers developed an AI system that analyzes linguistic patterns to predict a youth’s risk for committing acts of school violence.

Video-game therapy may help treat ADHD

Video-game therapy may help treat ADHD

A trial suggests that a digital intervention for paediatric ADHD might help to improve inattention with minimal adverse effects.

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