The UNC School of Medicine lab of Jason Franz, PhD, created virtual reality experiments to show how a potentially portable and inexpensive test could reduce falls and related injuries in people with multiple sclerosis.
To better leverage cancer data for research, scientists are developing an artificial intelligence-based natural language processing tool to improve information extraction from textual pathology reports.
Research confirms the efficiency of using computer-based programmes and virtual reality for improving children's attention and social skills.
A game devised to make players better at spotting fake news and misinformation, has the intended effect in Sweden, Greece, Germany and Poland.
Researchers revolutionised 4D printing by making a 3D fabricated material change its shape and back again repeatedly without electrical components.
Study using wearable trackers links insufficient sleep to increased rate of biological aging and cardiovascular disease risk.
Watching immersive 3D videos of icy Arctic scenes helps to relieve burning pain and could hold hope for treating chronic pain.
Researchers have developed a new smart speaker skill that lets a device use white noise to monitor sleeping babies breathing and movement.
Researchers found that steps measured through wearable tracker can be used to estimate exercise capacity and determine the health status of patients.
A new study enhances our understanding of how the brain learns in virtual reality.
A research team has succeeded in identifying specific patterns in Electro-Encephalogram (EEG) analyses that the deep learning network uses for making prognosis decisions.
The iStride device is strapped over the shoe of the good leg and generates a backwards motion, exaggerating the existing step, making it harder to walk while wearing the shoe.